Monthly Archives: May 2014

This is just a draft:

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Emily Bowles                                                         Blue                                                            20/05/14                                

 

Broadcast and non-broadcast audio

 

“Broadcast: TV is broadcast because it spreads out across the country so that anyone can watch what’s on TV like the news or sports, but the adverts can’t be skipped unless you have sky or virgin media. Broadcast Audio is radio because it is live music and just like on a TV it can’t rewind, fast forward and you can’t even skip the adverts just like on TV. It isn’t just Programs on TV that are live that are broadcast but any programme is like the Simpsons on channel 4 or friends on E4.

Non Broadcast: YouTube is non broadcast because any video could be played by someone and because it’s not broadcasting out like a TV or Radio no one will know that someone across the country is watching it, and you can skip to any part of the video I want example a theme to a TV show could be skipped which can’t happen on TV. Other websites on the internet that include videos like Blip TV, BBC I Player or ITV Catch up are non broadcast because they aren’t being transmitted across to people and just like YouTube any video could be watched and not be transmitted across to everyone.”

–          http://kingb1994.wordpress.com/2011/02/10/the-differences-between-broadcast-non-broadcast-audio/

Broadcast audio is a traditional way of transmitting music and podcasts without using the internet. Such as over a car stereo, or a home radio, that is not connected to the radio and is getting signals, so such broadcast radio stations as BBC 1 or MAGIC, there are many good points to listening to broadcast audio, such as streaming it live, so that someone doesn’t have to wait a while for it to download, or for it to buffer as you would if someone was listening to non-broadcast audio.

Whereas non-broadcast audio is the exact opposite, which implies that this type of transmission methods are broadcasted over the internet or needs to be downloaded, through such websites as the Radio 1 website, or soundcloud, for example, this website; https://soundcloud.com/

However problems with this are such things as having to wait for a podcast to be downloaded, or buffering when listening to a radio show over the internet, and problems with broadcasting without the internet is that you can’t pause, or fast forward or rewind, as well as having to listen through the adverts and not being able to fast forward them.

Listening to broadcast audio can also be streamed through a mobile phone, for example, a person could be listening to a podcast over their home radio, and because someone doesn’t have a car, they will be on the bus, with no means of listening to music or podcasts, therefore having that same radio station be broadcasted live through their phone. Also, non-broadcasted stations such as in-store-radio also have their good points, for example within the store ASDA, they have their own station that plays non-stop music without adverts or need of buffering. Plying music from this means can make customers happy, listening to songs while they shop.

 

Game Controllers

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Game controllers, are usually a tricky part of making a gaming console. Mostly because a lot of people like to play games in different ways, and some have trouble with certain controllers, and some don’t. For example, the game controller for the ‘Game Cube’ had allot of negative feedback, like, for example, someone mentioned that the way the controller is styled is very uncomfortable, and the buttons are too far apart for someone to manoeuver to the next one comfortably, whereas a controller such as the Xbox controller is designed to fit nicely within the palms of both yours hands and the buttons are exactly where a person’s fingers would rest, effectively comfortable and easy to manoeuver. However the Wii controller was difficult to get a hang of, plus a lot of ‘gamers’ didn’t like that they were only using one hand and the controller would slip out on occasion, which a lot of ‘gamers’ were frustrated by. The changes in different technology of game controllers through the years have advanced greatly. For example, wireless controllers have been a massive hit within the gaming industry, a ‘revelation’, some would say.
A review I read, commenting on the razor Sabre-toothed Elite Gaming Controller for Xbox 360, the review I found very interesting:
‘There are lots of things you might think when considering a new Xbox 360 controller. You might just think about getting the official one, and sticking with what you know. Or perhaps you might consider a third-party solution, to get a bit more out of your controller. Razor certainly hopes you’ll chose the latter option, and opt for its new Sabre-toothed controller -designed to replace the ageing cream thing that came with your first-gen console, or just to give you an upgraded version in the hope you’ll finally stop sucking at Far Cry 3 and kill that stupid mask thing in that dream you have.’
http://www.pocket-lint.com/review/73075-razer-sabertooth-rz06-0089-xbox-pc-controller-review

xbox controller

Broadcast and non-broadcast audio

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Broadcasted audio is a traditional way of transmitting music and podcasts without using the internet. Such as over a car stereo, or a home radio, that is not connected to the radio and is getting signals, so such broadcasted radio stations such as BBC 1 or MAGIC.

Whereas non-broadcasted audio is the exact opposite, which implies that this type of transmission methods are broadcasted over the internet or needs to be downloaded, through such websites as the Radio 1 website, or soundcloud.

However problems with this are such things as having to wait for a podcast to be downloaded, or buffering when listening to a radio show over the internet, and problems with broadcasting without the internet is that you can’t pause, or fast forward or rewind, as well has having to listen through the adverts and not being able to fast forward them.

Fable 2 Review

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The visual style I can see when playing this game, is a medieval type. For example, the cloths of the character, as well as the cities, more like a mixture of Victorian times and medieval times, with monsters, and prolusion, as well as the type of language they use, which personally I like, because it gives the player a worldly experience, like exploring a world that is very different from their own. From the forests to the monsters, gamers usually love to experience something different. Which I think this game does. The gameplay as a whole I believe is very enjoyable. Mostly because even though the actual main quest can get boring there are very many mini quests for the gamer to enjoy if the main quest gets to hard or to boring. As most games, the quests get harder and harder the longer you play and the further you get into the game, and the same goes for the rewards, going through the game, the rewards get better, and harder the receive, the music within the game, seem to be traditional medieval music, or inaudible. A main problem that I have with this game is the character customization. Choosing a gender isn’t enough anymore in my opinion, with the advances of technical gaming I think there should always be more of an advancement in character customization, I feel this way because being a ‘gamer’ myself I always feel more connected to a character that I have created in depth, creating a character that you look like or a character you wished you looked like. Which either way I feel is more enjoyable for the gamer.

I feel the intended audience for this game varies, mostly because there isn’t a strong use of bad language or sex, however without not having either at all. Which would lean more towards, teen-adult age range. Which I think is more of a wider audience anyway. As I said before choosing a gender for the character means that is can call upon both genders, boy and girls would like to play this game with their own genders, or for hard-core gamers, playing as a male, and after completion, playing as a female. I feel like this game would be for a casual play, mostly because of all the smaller quests, so someone can play for an hour, then quit and come right back to it at any time for any amount of time.

The genre I feel is a fantasy/adventure type, mostly because of the game style, having monsters and castles etc. as well as having a large map for a wider variety of places to explore, which gives it a more adventure type of feel to it.

Why do famous film directors re-make old films?

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wounderland

sweeny todd

Famous directors would choose to re-make well-known films so that they could stay within their comfort area, for directors making a whole new film is one big gamble on whether or not the audiences will like and buy his finished product, so finding an old worn-out audience favourite and re-making it bigger and better, it’s more likely that old fans would buy it, knowing what the film is like and wanting to see if its better or worse, so without the film even being released yet, it would already have solid fans. The same would go for comic books, for example the Avengers grossed allot of money from the box office because of how popular the Marvell comic books were, which meant that fans from the comics would already want to see the film, no matter what. Which means that the director wouldn’t have to gamble money.

In film, how might the anti-hero differ from a typical hero?

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moonrise kingdome

oliver tate

 

An anti-hero will be very different from a real hero, such as superman or batman, for example, within the film ‘Moonrise Kingdome’ the main anti-hero for that film, is Sam, no last name, nothing special about him. Other than he falls in love with a girl and they run away together, he protects her and looks after her. He is her hero, but because he is an orphan and rather strange allot of people ignore him and are mean to him. However in the end, everyone realises who he truly is, and applauds him for it. He is small and insignificant, although he is not any of these things to the girl he loves. Another anti-hero such as Oliver Tate, from the film Submarine, who is nobody in the beginning, and he is someone that falls for a girl, that doesn’t love him back, and his struggle through life with these emotions. He is too smart for his generation, and to naïve to do anything about it. He is a very strange boy and allot of people avoid him. No one knows how wonderful he is, until she brings it out of him.

12 Plot Points:

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  1. Ordinary World

–          Harry Potter

  1. Call to adventure

–          Indiana Johns

  1. Refusal of the call

–          The hobbit

  1. Meeting with the mentor

–          Karate kid

  1. Crossing the threshold

–          Lord of the rings

  1. Tests allies and enemies

–          Kong fu panda

  1. Approach to inmost cave

–          Avengers

  1. The ordeal

–          The sorcerer’s apprentice

  1. The rewards

–          Percy Jackson

  1. The road back

–          Shrek

  1. The resurrection

 –          The matrix

  1. Return with the elixir

–          Harry Potter